The complexities of managing in-house design services often grow with the size of the company. Pockets within the firm are known for buying their own Macs and creating rogue designs. How centralized are design services and brand governance in your firm? How integrated are related functions such as Web design, Multimedia or Presentations?
Work-related stress is nothing new. But these days, stress in the office just might be nearing an all-time high. While many in-house creative departments are slowly adding headcount as the economy improves, many teams are still operating lean and having to take on heavier workloads.
As the leader of an in-house creative services department, your responsibility is to ensure that all work developed by your team measures up to departmental quality standards, follows corporate messaging and branding guidelines, and meets clients’ needs. One of the best ways to ensure you are consistently achieving this is to conduct internal reviews of work in progress.
InSource and Cella are proud to release their collaborative effort; the In-House Creative Services Industry Report. This is the first report aimed at benchmarking issues pertinent to leaders charged with running in-house creative businesses, as these issues are often different-in-kind than those of nearly every other “creative” working in-house.
Are you down because decision makers are chewing up your ideas? Sam Harrison, author of IdeaSelling, Successfully pitch your creative ideas to bosses, clients and other decision makers, offers five quick tips to help you get up and get ready to make a winning presentation.
Most creative professionals are familiar with the term career-limiting move – when you make a mistake so bad it jeopardizes your job, or even your career. While it’s true that some mistakes are difficult (if not impossible) to bounce back from, in many cases, most on-the-job gaffes can be smoothed over by taking the right action steps.
You may have heard the phrase “Design Thinking” in your travels, but do you really understand what it means? It’s crucial that you do if you want to grow your department and your career.
Just published CATALYST Issue 7: Designing Desire: Material Matters. In this issue, Catalyst re-imagines our relationship with our material world. We map a world designed by those intrigued by the challenge of making material choices that are benign by design. A world filled with meaning, shaped by design and expressed in the language of objects and experiences.
Let’s face it, creative people like to brainstorm. We are idea generators and dream makers. We love to think outside the box, color outside the lines, and call our own shots.
So when I attended a brainstorming session in January with a room full of linear thinkers, it got me thinking about certain techniques people use during brainstorming session. One in particular came to mind—D.U.C.K.—Don’t Use Creativity Killers.
In an in-house creative environment, my days are often shaped by what fires hit my inbox. Yet to be effective, the team needs to stay out of a reactive mode of operating. What have you found are the most effective tools to proactively manage your studio and meet client demands?